make mines use redis

This commit is contained in:
Face 2025-06-24 12:53:52 +03:00
parent ad1739f7f4
commit af18d7f423
4 changed files with 56 additions and 52 deletions

View file

@ -1,7 +1,7 @@
import { db } from '$lib/server/db';
import { user } from '$lib/server/db/schema';
import { eq } from 'drizzle-orm';
import { redis } from '$lib/server/redis';
interface MinesSession {
sessionToken: string;
@ -16,16 +16,20 @@ interface MinesSession {
userId: number;
}
export const activeGames = new Map<string, MinesSession>();
const MINES_SESSION_PREFIX = 'mines:session:';
export const getSessionKey = (token: string) => `${MINES_SESSION_PREFIX}${token}`;
// Clean up old games every minute. (5 Minute system)
setInterval(async () => {
const now = Date.now();
for (const [token, game] of activeGames.entries()) {
const keys = await redis.keys(`${MINES_SESSION_PREFIX}*`);
for (const key of keys) {
const sessionRaw = await redis.get(key);
if (!sessionRaw) continue;
const game = JSON.parse(sessionRaw) as MinesSession;
if (now - game.lastActivity > 5 * 60 * 1000) {
if (game.revealedTiles.length === 0) {
try {
try {
const [userData] = await db
.select({ baseCurrencyBalance: user.baseCurrencyBalance })
.from(user)
@ -43,19 +47,22 @@ setInterval(async () => {
updatedAt: new Date()
})
.where(eq(user.id, game.userId));
} catch (error) {
console.error(`Failed to refund inactive game ${token}:`, error);
console.error(`Failed to refund inactive game ${game.sessionToken}:`, error);
}
}
activeGames.delete(token);
await redis.del(getSessionKey(game.sessionToken));
}
}
}, 60000);
setInterval(async () => {
const now = Date.now();
for (const [token, game] of activeGames.entries()) {
const keys = await redis.keys(`${MINES_SESSION_PREFIX}*`);
for (const key of keys) {
const sessionRaw = await redis.get(key);
if (!sessionRaw) continue;
const game = JSON.parse(sessionRaw) as MinesSession;
if (game.status === 'active' && game.revealedTiles.length > 0 && now - game.lastActivity > 20000) {
try {
const [userData] = await db
@ -78,9 +85,9 @@ setInterval(async () => {
})
.where(eq(user.id, game.userId));
activeGames.delete(token);
await redis.del(getSessionKey(game.sessionToken));
} catch (error) {
console.error(`Failed to auto cashout game ${token}:`, error);
console.error(`Failed to auto cashout game ${game.sessionToken}:`, error);
}
}
}