feat: implement daily rewards system & streak

This commit is contained in:
Face 2025-05-26 13:05:47 +03:00
parent d692e86fe0
commit 37d76b243b
15 changed files with 2229 additions and 21 deletions

View file

@ -0,0 +1,166 @@
<script lang="ts">
import { Button } from '$lib/components/ui/button';
import { Gift, Clock, CheckCircle, Flame } from 'lucide-svelte';
import { USER_DATA } from '$lib/stores/user-data';
import { fetchPortfolioData } from '$lib/stores/portfolio-data';
import { toast } from 'svelte-sonner';
import { goto } from '$app/navigation';
interface RewardStatus {
canClaim: boolean;
rewardAmount: number;
baseReward: number;
timeRemaining: number;
nextClaimTime: string | null;
totalRewardsClaimed: number;
lastRewardClaim: string | null;
loginStreak: number;
}
type ClaimState = 'idle' | 'loading' | 'success';
let rewardStatus = $state<RewardStatus | null>(null);
let claimState = $state<ClaimState>('idle');
let error = $state<string | null>(null);
$effect(() => {
if ($USER_DATA) {
fetchRewardStatus();
const interval = setInterval(() => {
if (rewardStatus && !rewardStatus.canClaim) {
fetchRewardStatus();
}
}, 60000);
return () => clearInterval(interval);
}
});
async function fetchRewardStatus() {
try {
const response = await fetch('/api/rewards/claim');
if (response.ok) {
rewardStatus = await response.json();
error = null;
} else {
error = 'Failed to fetch reward status';
}
} catch (err) {
error = 'Network error';
console.error('Error fetching reward status:', err);
}
}
async function claimReward() {
if (!rewardStatus?.canClaim || claimState === 'loading') return;
claimState = 'loading';
error = null;
try {
const response = await fetch('/api/rewards/claim', {
method: 'POST'
});
if (response.ok) {
const result = await response.json();
claimState = 'success';
toast.success(`Daily reward claimed! +$${formatCurrency(result.rewardAmount)}`, {
description:
rewardStatus.loginStreak > 0
? `Login streak: ${rewardStatus.loginStreak} days 🔥`
: undefined,
action: {
label: 'View Portfolio',
onClick: () => {
goto('/portfolio');
}
}
});
if ($USER_DATA) {
await fetchPortfolioData();
}
await fetchRewardStatus();
setTimeout(() => {
claimState = 'idle';
}, 1000);
} else {
const errorData = await response.json();
if (response.status === 429 && errorData.timeRemaining) {
await fetchRewardStatus();
const hours = Math.floor(errorData.timeRemaining / (60 * 60 * 1000));
const minutes = Math.floor((errorData.timeRemaining % (60 * 60 * 1000)) / (60 * 1000));
const timeText = hours > 0 ? `${hours}h ${minutes}m` : `${minutes}m`;
const streakDescription =
rewardStatus?.loginStreak > 0
? `Login streak: ${rewardStatus.loginStreak} days 🔥. Next reward available in ${timeText}. Come back later!`
: `Next reward available in ${timeText}. Come back later!`;
toast.info('Daily reward on cooldown', {
description: streakDescription
});
} else {
error = errorData.error || errorData.message || 'Failed to claim reward';
toast.error('Failed to claim reward');
}
}
} catch (err) {
error = 'Network error';
toast.error('Network error', {
description: 'Please check your connection and try again.'
});
console.error('Error claiming reward:', err);
} finally {
if (claimState !== 'success') {
claimState = 'idle';
}
}
}
function formatTimeRemaining(timeMs: number): string {
const hours = Math.floor(timeMs / (60 * 60 * 1000));
const minutes = Math.floor((timeMs % (60 * 60 * 1000)) / (60 * 1000));
if (hours > 0) {
return `${hours}h ${minutes}m`;
}
return `${minutes}m`;
}
function formatCurrency(value: number): string {
return value.toLocaleString('en-US', {
minimumFractionDigits: 0,
maximumFractionDigits: 0
});
}
</script>
{#if $USER_DATA && rewardStatus}
<Button
onclick={claimReward}
disabled={claimState === 'loading' || !rewardStatus.canClaim}
class="w-full transition-all duration-300"
size="sm"
variant={claimState === 'success' ? 'secondary' : rewardStatus.canClaim ? 'default' : 'outline'}
>
{#if claimState === 'loading'}
<div class="h-4 w-4 animate-spin rounded-full border-b-2 border-current"></div>
<span>Claiming...</span>
{:else if claimState === 'success'}
<CheckCircle class="h-4 w-4" />
<span>Claimed!</span>
{:else if rewardStatus.canClaim}
<Gift class="h-4 w-4" />
<span>Claim ${formatCurrency(rewardStatus.rewardAmount)}</span>
{:else}
<Clock class="h-4 w-4" />
<span>Next in {formatTimeRemaining(rewardStatus.timeRemaining)}</span>
{/if}
</Button>
{/if}