feat: implement daily rewards system & streak
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15 changed files with 2229 additions and 21 deletions
166
website/src/lib/components/self/DailyRewards.svelte
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166
website/src/lib/components/self/DailyRewards.svelte
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<script lang="ts">
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import { Button } from '$lib/components/ui/button';
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import { Gift, Clock, CheckCircle, Flame } from 'lucide-svelte';
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import { USER_DATA } from '$lib/stores/user-data';
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import { fetchPortfolioData } from '$lib/stores/portfolio-data';
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import { toast } from 'svelte-sonner';
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import { goto } from '$app/navigation';
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interface RewardStatus {
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canClaim: boolean;
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rewardAmount: number;
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baseReward: number;
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timeRemaining: number;
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nextClaimTime: string | null;
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totalRewardsClaimed: number;
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lastRewardClaim: string | null;
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loginStreak: number;
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}
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type ClaimState = 'idle' | 'loading' | 'success';
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let rewardStatus = $state<RewardStatus | null>(null);
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let claimState = $state<ClaimState>('idle');
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let error = $state<string | null>(null);
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$effect(() => {
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if ($USER_DATA) {
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fetchRewardStatus();
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const interval = setInterval(() => {
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if (rewardStatus && !rewardStatus.canClaim) {
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fetchRewardStatus();
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}
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}, 60000);
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return () => clearInterval(interval);
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}
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});
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async function fetchRewardStatus() {
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try {
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const response = await fetch('/api/rewards/claim');
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if (response.ok) {
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rewardStatus = await response.json();
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error = null;
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} else {
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error = 'Failed to fetch reward status';
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}
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} catch (err) {
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error = 'Network error';
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console.error('Error fetching reward status:', err);
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}
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}
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async function claimReward() {
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if (!rewardStatus?.canClaim || claimState === 'loading') return;
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claimState = 'loading';
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error = null;
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try {
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const response = await fetch('/api/rewards/claim', {
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method: 'POST'
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});
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if (response.ok) {
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const result = await response.json();
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claimState = 'success';
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toast.success(`Daily reward claimed! +$${formatCurrency(result.rewardAmount)}`, {
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description:
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rewardStatus.loginStreak > 0
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? `Login streak: ${rewardStatus.loginStreak} days 🔥`
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: undefined,
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action: {
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label: 'View Portfolio',
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onClick: () => {
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goto('/portfolio');
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}
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}
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});
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if ($USER_DATA) {
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await fetchPortfolioData();
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}
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await fetchRewardStatus();
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setTimeout(() => {
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claimState = 'idle';
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}, 1000);
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} else {
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const errorData = await response.json();
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if (response.status === 429 && errorData.timeRemaining) {
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await fetchRewardStatus();
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const hours = Math.floor(errorData.timeRemaining / (60 * 60 * 1000));
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const minutes = Math.floor((errorData.timeRemaining % (60 * 60 * 1000)) / (60 * 1000));
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const timeText = hours > 0 ? `${hours}h ${minutes}m` : `${minutes}m`;
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const streakDescription =
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rewardStatus?.loginStreak > 0
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? `Login streak: ${rewardStatus.loginStreak} days 🔥. Next reward available in ${timeText}. Come back later!`
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: `Next reward available in ${timeText}. Come back later!`;
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toast.info('Daily reward on cooldown', {
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description: streakDescription
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});
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} else {
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error = errorData.error || errorData.message || 'Failed to claim reward';
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toast.error('Failed to claim reward');
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}
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}
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} catch (err) {
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error = 'Network error';
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toast.error('Network error', {
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description: 'Please check your connection and try again.'
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});
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console.error('Error claiming reward:', err);
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} finally {
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if (claimState !== 'success') {
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claimState = 'idle';
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}
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}
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}
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function formatTimeRemaining(timeMs: number): string {
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const hours = Math.floor(timeMs / (60 * 60 * 1000));
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const minutes = Math.floor((timeMs % (60 * 60 * 1000)) / (60 * 1000));
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if (hours > 0) {
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return `${hours}h ${minutes}m`;
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}
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return `${minutes}m`;
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}
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function formatCurrency(value: number): string {
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return value.toLocaleString('en-US', {
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minimumFractionDigits: 0,
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maximumFractionDigits: 0
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});
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}
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</script>
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{#if $USER_DATA && rewardStatus}
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<Button
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onclick={claimReward}
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disabled={claimState === 'loading' || !rewardStatus.canClaim}
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class="w-full transition-all duration-300"
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size="sm"
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variant={claimState === 'success' ? 'secondary' : rewardStatus.canClaim ? 'default' : 'outline'}
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>
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{#if claimState === 'loading'}
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<div class="h-4 w-4 animate-spin rounded-full border-b-2 border-current"></div>
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<span>Claiming...</span>
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{:else if claimState === 'success'}
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<CheckCircle class="h-4 w-4" />
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<span>Claimed!</span>
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{:else if rewardStatus.canClaim}
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<Gift class="h-4 w-4" />
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<span>Claim ${formatCurrency(rewardStatus.rewardAmount)}</span>
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{:else}
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<Clock class="h-4 w-4" />
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<span>Next in {formatTimeRemaining(rewardStatus.timeRemaining)}</span>
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{/if}
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</Button>
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{/if}
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